Turn the cube
Watch a short scramble, then turn the layers to solve it.
Example
Example
Includes a turnable middle layer.
Undo one turn. Scramble shown.
Untimed · Not saved
6 puzzles · No time limit
Swipe a face to turn a layer. Drag beside the cube to look around.
- Puzzles solved
- 0 / 6
- Time this round
- 0:00
Turns used: 0
Solve the cube
Swipe a face to turn a layer. Drag beside the cube to look around.
Controls
Prefer buttons? Change the view or turn a layer below. Keyboard shortcuts and face descriptions are here too.
Look from another side
The scramble
Keyboard controls
Press r, l, u, d, f or b to turn that face. Hold shift for the other way. Press m, e or s to turn a middle layer. Press h for one turn back. Tab to the cube, then the arrow keys change the view. Press 0 to put the view back to the front. Escape or End stops the round or leaves free play.
Read every face as words
- Puzzles solved
- Not measured
- Active time
- Turns used
- Not measured
- Hints used
- Not measured
Review answers
Round details
The score says how well you read a cube and undo a few moves. It is not a speedcubing timer, and it says nothing about solving a full scramble. Finish all six puzzles to save a round. A round you end early is not saved.
Explore the method
Learn how to put a cube back after one turn, and after a short run of them.
On by default unless you turn it off. Saved choices are kept. Shares starts, completions, replays and error categories. For ChatGPT visits, starts and completions may include the first QuickenBrain page and country. No answers, drawings or names.
How this data is usedHelp
This is a cube you can turn, and short scrambles to undo. The cube plays a scramble in front of you. You turn the layers until every face is one color again.
Drag a face to turn its layer. A short drag returns it to where it started. Drag the empty space around the cube to look around. Looking around does not count as a move. Open Controls for view buttons and keyboard shortcuts.
The 2 by 2 is eight corner pieces. The 3 by 3 adds a middle layer, and that layer has its own three buttons: M, E and S. Rounds on the two cubes are compared apart.
The level is how many turns the puzzle takes to solve. At one and two turns you can read the scramble under Controls. At three and four it is hidden, so you read the cube.
Hint takes the last turn off the cube and says what it was. It counts as one of your turns, and the round records how many you used. A round with one is saved to your statistics but not sent to the community comparison.
The score is how many of the six puzzles you solved. It also shows the turns you used and the fewest turns that would do. The clock runs from the end of each scramble. Show the answer marks that puzzle as not solved.
The score says how well you read a cube and undo a few moves. It is not a speedcubing timer, and it says nothing about solving a full scramble. Finish all six puzzles to save a round. A round you end early is not saved.
The statistics page compares rounds on the same cube at the same level. It compares how many puzzles were solved. A puzzle you solved with a hint still counts as solved there.
The letters R, L, U, D, F and B name the six faces. A prime mark means the other way round. Learn the letters
About this practice
Learn a method
Undo a turnWatch a short scramble, then turn the layers to solve it.
Report a problem
On by default unless you turn it off. Saved choices are kept. Shares starts, completions, replays and error categories. For ChatGPT visits, starts and completions may include the first QuickenBrain page and country. No answers, drawings or names.
How this data is used